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How would you isolate preview mapping from a clothing PNG export discrepancy?


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Gravatar #1 - raadsrtest
58 min. siden
How would you isolate a flat PNG export discrepancy from an expected change caused by mapping that image onto a 3D clothing model? I am associated with Roblox Shirt Maker, and this project-associated question was prepared with AI assistance. This is a hypothetical test-design question, not a claim that a particular bug has been reproduced or that a browser comparison has already passed.

The context is an unofficial browser clothing editor with templates, PNG import, text, colors, layers, an R6 preview, editable saves, and PNG export. Core manual editing and export are free; optional AI features require an account and credits. The workspace reference is below. It is not an official Roblox service, and an export does not establish upload acceptance or rights to imported artwork.

https://rbxshirtmaker.com/

For an intentionally small fixture, I would use a flat background, one contrasting rectangle, and a short text label. I would first retain an editable version and note the intended positions in the flat template. The PNG would then be inspected as an image, separately from the R6 preview. I would not require a perspective view of a curved or mapped surface to be pixel-identical to the original flat layout.

The uncertainty is which comparison should establish the baseline. Comparing a screenshot of the editor with an exported image can introduce browser scaling, selection handles, interface overlays, and different viewing sizes. Comparing the PNG with a 3D preview introduces mapping and viewing angle. A difference in either comparison is not automatically evidence that export moved the text.

Would you start by comparing the same flat region at a documented viewing size, with selection marks absent, and only then investigate the model mapping? For text specifically, what minimal information would you retain about the browser, available font, and export dimensions before changing any layout? I would prefer a bounded procedure over repeatedly adjusting the label until one screenshot happens to look convincing.

I am interested in a practical sequence that keeps three questions separate: whether the saved editable state is the intended one, whether the exported flat image represents that state, and whether the 3D preview changes its appearance as expected. Suggestions for a small synthetic fixture or a useful comparison boundary would be welcome; no private user designs or real customer files are needed.
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